SPLAT

Gaussian Splatting (3DGS)

Gaussian Splatting (3DGS) is a novel 3D scene representation that uses millions of 3D Gaussian ellipsoids — each carrying position, rotation, scale, color (spherical harmonics), and opacity attributes — to achieve photorealistic novel-view synthesis at over 100 FPS on consumer GPUs.

Extensões: splat, splatt, spz, ksplat, sog, ply1 ferramentas
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