Reset Pivot Point
Move your model's pivot to the bounding-box center at the origin. Essential for 3D printing, CAD and game engines.
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Sobre Esta Ferramenta
These tools bake transforms directly into mesh vertices — unlike preview rotation, changes are preserved on export. Upload a model, apply the transform, verify in the 3D preview, then download.
Dicas
- 1Transforms are baked into vertices and reflected in exported files
- 2Reset Pivot moves the bounding-box center to the origin
- 3Drop to Ground aligns the lowest point to Y=0 (Three.js Y-up)
- 4Mirror flips geometry along X, Y or Z and fixes face winding
- 5Export supports STL, OBJ, GLB, 3MF and PLY
Como Usar
Upload Model
Drag and drop or browse for your 3D file
Apply Transform
Use the sidebar panel to apply the desired operation
Preview
Rotate and inspect the result in the 3D viewer
Export
Choose output format and download the transformed model
Perguntas Frequentes
Are transforms baked into the exported file?
Yes. All operations modify vertex coordinates directly. Preview rotation is for inspection only; exported geometry includes your applied transforms.
Does mirror affect textures?
Mirror changes mesh geometry only. Textured models may need UV adjustments in external software after mirroring.
What export formats are supported?
STL, OBJ, GLB, 3MF and PLY. Choose the format in the sidebar before downloading.