Up axis
Y-upDetermines the 'up' axis of the exported model. Different 3D software uses different conventions. Selecting the wrong system may cause the model to lie on its side.
- Y-upRecommended: Convention used by OpenGL, Three.js, and most Web 3D engines. Choose this for models from web or game engines.
- Z-up: Convention used by Blender (default), 3ds Max, and some CAD software. Try this if the model appears sideways.