Any3DAny3D

Model Compression

All-in-one 3D model optimizer: simplify meshes, compress textures, and encode with Draco - all in your browser.

About This Tool

This is the ultimate 3D model compression tool powered by glTF-Transform. It combines mesh simplification (reducing polygon count), texture optimization (resize, format conversion to WebP/JPEG), and Draco encoding (geometry compression) into one streamlined workflow. Everything runs locally in your browser - no uploads, no servers.

Tips

  • 1Combines vertex + texture + Draco compression in one pass
  • 2Supports GLB, GLTF, OBJ, FBX input formats
  • 3Maximum file size: 200MB
  • 4Exports as optimized GLB format
  • 5Preview changes in real-time before downloading

How to Use

1

Upload Model

Drag and drop your 3D model or click to browse. Auto-detects format.

2

Review & Configure

Check detected textures, adjust simplification ratio, set texture size/format/quality

3

Compress & Download

One-click compression with full preview. Download when satisfied.

Frequently Asked Questions

Q

What does this tool do differently from the vertex/texture-only tools?

A

This tool applies ALL optimizations in a single pass: mesh simplification + texture resize/compression + Draco encoding. It is the most comprehensive option for maximum file size reduction.

Q

How much smaller will my model be?

A

Results vary widely: simple models may see 30-50% reduction, while complex textured models can achieve 70-90% reduction when all options are enabled.

Q

Should I enable all compression options?

A

For web deployment, enabling all options (simplify + texture compress + Draco) gives the smallest files. For archival purposes, you may want to skip simplification to preserve full detail.

Q

Which texture format is best for web?

A

WebP offers the best compression ratio (~30% smaller than JPEG at similar quality) and is supported by all modern browsers. Use JPEG for maximum compatibility if needed.