How many models can I convert at once?
Up to 20 models per batch. If you add more, only the first 20 are processed and the rest are skipped with a notice.
Upload multiple models or ZIP archives and batch convert them to your target format.
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Convert multiple 3D models or ZIP archives to a single target format in one batch. Supports GLB, GLTF, OBJ, FBX, STL, 3MF, STEP, PLY, USDZ and more. Auxiliary materials and textures are auto-matched from file references. All conversion runs locally in your browser, so files never leave your device.
| Option | What it does | Default / range |
|---|---|---|
Up axis | Determines the 'up' axis of the exported model. Different 3D software uses different conventions. Selecting the wrong system may cause the model to lie on its side.
| Y-up |
Rotation X | Rotate the model around the X axis (degrees). Useful for correcting axis misalignment or print orientation. | 0°-180° – 180° |
Rotation Y | Rotate the model around the Y axis (degrees). Useful for correcting axis misalignment or print orientation. | 0°-180° – 180° |
Rotation Z | Rotate the model around the Z axis (degrees). Useful for correcting axis misalignment or print orientation. | 0°-180° – 180° |
Rotation Application | Choose how rotation is written to the exported model. Baking into vertices rewrites all vertex coordinates so every export format (including geometry-only formats such as STL and STEP) applies it consistently; root node transform keeps the original vertex coordinates, which is friendlier to animated or skinned models, but formats that ignore node transforms (such as STEP) won't apply the rotation.
| Root node transform |
| Option | What it does | Default / range |
|---|---|---|
Output Format | Select the target format for all input files in the sidebar, then adjust general and format-specific settings below. GLB · GLTF · OBJ · STL · FBX · 3MF · STEP · STP · PLY · USDZ | GLB |
Up to 20 models per batch. If you add more, only the first 20 are processed and the rest are skipped with a notice.
Yes. ZIP files are extracted automatically and each model inside is added as a separate job. You can also mix individual model files and ZIP archives in one batch.
No. One output format is selected for the entire batch. This keeps bulk conversion fast and consistent: choose GLB, OBJ, STL, FBX, or any other supported format before converting.
Upload them together with your models or include them inside a ZIP. The tool reads file references inside each model and matches auxiliary files automatically. Unmatched files are reported as a warning.
Each model is processed independently. Failures are marked in the file list while successful models remain available for download individually or as part of the ZIP package.
You can convert to GLB, GLTF, OBJ, FBX, STL, 3MF, STEP, STP, PLY, and USDZ. Upload any supported input format including 3DS, and all models in the batch will be converted to your chosen output format.
It depends on the format you picked for the batch. GLB and GLTF keep textures and materials; STL keeps geometry only.
Yes, Any3D's core features are free to use forever. We provide format conversion, model optimization, and online preview at no cost, with no registration required.
No. Files you select are processed only in your browser on this device, so they never leave your device and are never sent to our servers. We don't store any user files; after processing, related data in browser memory is released.
No installation required. Any3D is entirely browser-based; just open the webpage to use all features. It works on Windows, Mac, Linux, and other major operating systems.
The processing capacity depends on your device performance and the model's vertex count and texture complexity, rather than file size alone. We impose no file size limit, but when a model exceeds what your device can handle, the page may lag or even crash.