DAE Viewer

View Collada DAE models online. Materials and textures are rendered clearly, and files are processed locally in your browser with no upload.

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About This Tool

Collada (DAE) is a common interchange format for moving 3D models between applications, preserving geometry, materials, textures, and other rich scene data. This tool lets you drag a DAE file into your browser and inspect the model's shape, material assignment, and texture detail, so you can verify that the model survived the trip between tools intact.

Tips

  • 1Supports Collada DAE files; drag and drop to preview instantly.
  • 2Renders materials and textures in detail for an accurate view of the model.
  • 3Everything is processed locally: your file never leaves your device.

About Configuration Options

Preview settings

Auto-rotate

DefaultOff

Slowly rotate the model around the vertical axis after loading for a full view. Can be toggled anytime in the left panel.

On

Auto-rotate after loading

OffRecommended

Stay still, rotate manually only (default)

Animation

Clips

Number of animation clips stored in the file.

Bones

Number of skeleton bones used for rigging and skinning.

Format Information

Input format

Extension:
dae
Full Name:
Collada (DAE)
Type:
3D Model
Format:
DAE
Description:
DAE (COLLADA) is an open exchange format maintained by the Khronos Group, using XML to describe scene graphs, geometry, materials, textures, animations, and lights. Its goal is to enable lossless transfer of digital assets across different 3D creation tools. Software such as Blender and Maya support COLLADA import/export. DAE's text-based structure results in large file sizes, and differences in COLLADA implementations across software can cause loss of materials or animations when transferring complex scenes between tools. In web real-time rendering scenarios, the glTF series has replaced COLLADA as the mainstream format, and DAE is now more commonly used for interoperability in traditional DCC toolchains.

Notes:

  • The DAE format is widely supported in 3D software and engines

Supported Features:

  • Real-time WebGL rendering
  • Orbit controls with rotate/pan/zoom
  • Wireframe and shaded display modes
  • Animation playback (if supported by format)

How to Use

1

Upload Model

Drag your DAE file onto the page, or click to select a file. If you have associated textures, package them into a ZIP and upload together.

2

View Model

Drag with the mouse to rotate the model, scroll to zoom, and inspect the appearance, colors, and animations from any angle.

3

Done

Your files are processed only in your browser. No data remains after you close the page.

Frequently Asked Questions

View all FAQs
Q

How do I preview a DAE model with external texture images?

A

Place the DAE file together with its textures in a folder, compress it into a ZIP archive, and upload that archive. The viewer will read the accompanying texture files and display them correctly.

Q

Why does my DAE file look different in different software tools?

A

This usually happens because each program applies different export settings. Use this viewer as a baseline to check whether the materials, textures, and model orientation match what you expect, then adjust the source file accordingly.

Q

What is the difference between DAE and OBJ?

A

DAE is a more complete interchange format. Besides geometry, it also preserves materials, textures, animation, and other scene data, making it better suited for cross-software collaboration and content pipelines.

Q

Can I view DAE files that contain animations?

A

Some DAE animations can be played back in the viewer, but support for complex skeletal animation depends on the file content and structure. If you rely on animations, try exporting a more standard test file first to see how it behaves.

Q

Can I open DAE files exported from SketchUp or 3ds Max?

A

Yes. DAE (Collada) is a standard export option in SketchUp, 3ds Max, and many other 3D applications. If materials or textures are missing after opening, upload the referenced image files together with the DAE, either in the same folder or as a ZIP archive.

Q

Can I import a DAE file into Unity or Unreal Engine?

A

Yes. Both engines support Collada import. If you need a more optimized asset, convert the DAE to FBX or GLB first, then preview the result here to check that materials and scale are preserved.

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