MD2
Extensions: md21 outils
MD2 is a classic model format introduced by id Software for Quake II, using vertex animation (keyframe interpolation) to represent character actions. It was widely adopted in game development from the late 1990s to the early 2000s and remains a standard for many retro game assets.
MD2's technical specifications are limited by its era: mesh vertex counts have upper limits, animation frame counts are fixed, and there is no skeletal system. Compared to modern skeletal animation formats, its expressive capability is limited. It mainly appears in retro game development, engine demos, and legacy asset archiving scenarios.
Détails du format
- Nom complet
- Quake II MD2 Model
- Type
- 3D Model
- Ouvrir avec
- Notes
- Le format MD2 est largement pris en charge dans les logiciels et moteurs 3D
- Fonctionnalités prises en charge
- Rendu WebGL en temps réel
- Contrôles orbitaux avec rotation/panoramique/zoom
- Modes d'affichage fil de fer et ombré
- Lecture d'animations (si supportée par le format)

