3D Model Texture Extractor & Ripper

Upload a 3D model to extract, preview, and download all embedded textures and materials. Export as PNG or material GLB for reuse.

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About This Tool

Extract all textures from GLB, FBX, OBJ and other 3D models and preview them in full resolution. View materials on a 3D sphere with HDR environment lighting. Download individual textures as PNG, or export materials (with textures) as reusable GLB files.

Tips

  • 1Inspect material & texture properties and copy or export as JSON
  • 2Supports GLB, GLTF, FBX, OBJ, USDZ, DAE, 3DS and other formats with embedded textures
  • 3Preview textures at full resolution
  • 4View materials on a 3D sphere with HDR lighting
  • 5Export materials as GLB for use in other 3D applications

About Configuration Options

Export options

All textures ZIP

Export every texture as original-resolution PNG and download them in a single ZIP. This is the default download action.

Each material as GLB (ZIP)

Export each material as its own mesh-free GLB (material definition + textures only), then pack them into a ZIP—useful for splitting a material library.

All materials as one GLB

Merge every material into a single GLB file for one-shot import of the full material set.

Single texture PNG

Download the currently selected texture as lossless PNG at original resolution. KTX2 compressed maps are converted to PNG automatically.

Single material GLB

Export the selected material as a standalone mesh-free GLB for reuse in Blender, Unity, Unreal, and similar tools.

Multi-select materials

Hold Ctrl (Cmd on Mac) and click materials in the sidebar to select several, then batch-download them as a ZIP. Press Esc to clear the selection.

Browse and filter

Search

Filter the sidebar list by material name or texture file name.

Texture type

Filter by map slot such as diffuse, normal, roughness, metalness, emissive, or AO. Shown only when the model has more than one slot type.

Inspect properties

Material properties

Inspect material type (for example Standard PBR), base color, metalness, roughness, and other scalar or color fields. Copy individual rows or export full JSON.

Texture properties

Inspect resolution, color space, wrap mode, filter mode, and anisotropy sampling parameters.

Material sphere preview

Preview the material on a 3D sphere with HDR environment lighting to judge maps and PBR parameters at a glance.

Wireframe / solid

Toggle wireframe and solid rendering in the model preview to inspect mesh topology.

Format Information

Input format

Extension:
Model
Full Name:
3D Model File
Type:
3D Model
Format:
GLB / GLTF / FBX / OBJ / USDZ / DAE / 3DS
Open With:
Windows 3D ViewerBlender3D Model Viewer
Description:
Supports any 3D model format that embeds textures and materials, including GLB, GLTF, FBX, OBJ, USDZ, DAE, 3DS, and similar formats with embedded textures.

Notes:

  • Mesh-only formats (STL, PLY, XYZ) contain no texture data
  • External textures must be uploaded together with the model

Supported Features:

  • Supports multiple 3D formats with embedded textures
  • Extracts all texture map types
  • Browser-based — no upload required

Output format

Extension:
png
Full Name:
Extracted Textures and Materials
Type:
Image / Material Package
Format:
PNG / Material GLB / ZIP
Open With:
Image Editor3D Model Viewer
Description:
Textures are exported as lossless PNG at original resolution. Materials can also be exported as mesh-free GLB (containing only material definitions and textures) for reuse as a material library, or multiple textures/materials can be packaged as a ZIP for download.

Notes:

  • KTX2-compressed textures are converted to PNG on export
  • Material GLB contains only materials and textures — no mesh geometry
  • Multi-select packs materials as ZIP with one GLB per material

Supported Features:

  • PNG download per texture
  • Mesh-free material GLB export
  • ZIP package for multiple textures or materials
  • Original resolution preserved

How to Use

1

Upload Model

Drag and drop your 3D model file or click to browse

2

Browse Textures

Click on materials and textures in the sidebar to preview them

3

Download Textures

Download individual textures as PNG or export materials as GLB

Frequently Asked Questions

About this tool

Q

What is a texture ripper?

A

A texture ripper extracts embedded image textures from 3D model files — diffuse, normal, roughness, and other maps — without opening desktop software. This online texture ripper runs entirely in your browser with no upload required.

Q

What 3D formats are supported?

A

Only formats with embedded materials and textures are supported — GLB, GLTF, FBX, OBJ, USDZ, DAE, 3DS, and similar. Mesh-only formats like STL, PLY, and XYZ contain no texture data and cannot be extracted.

Q

Are textures downloaded in original quality?

A

Yes, textures are extracted without any quality loss. Compressed textures (KTX2) are converted to PNG format.

Q

Why does my model show no textures?

A

Common reasons: the file is a mesh-only format (such as STL, PLY, or XYZ) with no material data; the model uses procedural materials or vertex colors instead of image texture maps; or external texture files were not uploaded together. Only image-based textures embedded in the model can be extracted.

Q

What is the material GLB export?

A

You can export materials as standalone GLB files containing only material definitions and textures (no mesh geometry). These can be loaded into Blender, Three.js, Unity, Unreal Engine, and other tools as material libraries.

Q

What can I do with the extracted textures?

A

Extracted textures can be used in game development, AR/VR scene building, 3D printing color references, and material library creation. You can import them directly into Blender, Unity, Unreal Engine, and other 3D software. For texture compression, use our texture compression tool; for model format conversion, use the format converter.

Q

How to batch download multiple materials?

A

In the sidebar material list, hold Ctrl (Cmd on Mac) and click multiple materials to select them. Then click the download button to export all selected materials as a ZIP file. Press Esc to clear the selection.

Q

Is my data safe?

A

Completely safe. All processing happens locally in your browser — your files are never uploaded to any server. Data is automatically cleared when you close the page.

Q

Can I view and copy material or texture properties?

A

Yes. In the material preview, expand 'Material Properties' to see the material type (shown with common industry names like Standard PBR), base color, metalness, roughness and more. In the texture preview, expand 'Texture Properties' to see color space, wrap mode, filter and anisotropy. Each label and value can be copied individually, and you can copy or export the full material as JSON.

General questions

Q

Is Any3D completely free?

A

Yes, Any3D's core features are free to use forever. We provide format conversion, model optimization, and online preview at no cost, with no registration required.

Q

Are my files uploaded to your servers?

A

No. Files you select are processed only in your browser on this device—they never leave your device and are never sent to our servers. We don't store any user files; after processing, related data in browser memory is released.

Q

Do I need to install software?

A

No installation required. Any3D is entirely browser-based—just open the webpage to use all features. It works on Windows, Mac, Linux, and other major operating systems.

Q

Is there a file size limit?

A

The processing capacity depends on your device performance and the model's vertex count and texture complexity, rather than file size alone. We impose no file size limit, but when a model exceeds what your device can handle, the page may lag or even crash.

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