OBJ
Extensiones: obj6 herramientas
OBJ is an open 3D geometry format introduced by Wavefront in the 1980s. It records vertices, normals, UVs, and face connectivity in human-readable text and is supported by nearly all 3D software, making it a safe option for cross-software mesh exchange. Its materials and textures are typically defined in a companion .mtl file, and both must be placed in the same directory.
OBJ does not include animation or skeletal data; it only represents static meshes, so it is not suitable as a final format for character animation workflows. Additionally, the text encoding results in large file sizes for complex models, leading to slower loading. If you need a single-file delivery with embedded textures, GLB is a better choice.
Detalles del formato
- Nombre completo
- Wavefront OBJ
- Tipo
- 3D Model
- Abrir con
- Notas
- El archivo MTL debe permanecer junto con el archivo OBJ para los materiales
- No soporta animaciones ni esqueletos
- Funciones compatibles
- Formato de texto legible por humanos
- Archivos separados de geometría (.obj) y material (.mtl)
- Soporte universal en software
- Preservación de coordenadas UV y normales

